Master Mobile Game Architecture

Build scalable, performance-driven mobile games with industry-proven architecture patterns. Learn from experienced developers who've shipped successful titles across iOS and Android platforms.

Explore Programs

Real-World Game Systems

You'll work with actual mobile game codebases, not toy examples. Our curriculum includes multiplayer networking, asset streaming, and performance optimization techniques used in games with millions of downloads.

Students examine architecture decisions from successful titles, understanding why certain patterns work better for mobile constraints than traditional desktop approaches.

Mobile game development workspace showing code architecture and testing devices

Choose Your Development Track

Unity Architecture Track

Focus on Unity's component system, scriptable objects, and mobile-specific optimization. Perfect for developers transitioning from other engines or expanding Unity expertise.

Cross-Platform Solutions

Master shared codebase architectures using frameworks like Flutter for game UI or React Native for companion apps. Learn when cross-platform makes sense.

Native Performance Track

Dive deep into platform-specific optimization for iOS and Android. Cover memory management, battery efficiency, and hardware-specific features.

Game development team collaborating on mobile game architecture design

Industry Collaboration

Our program connects you with active game development studios across Australia. Guest lectures from technical directors at Melbourne House, Halfbrick, and other established studios provide current industry perspective.

Many students complete capstone projects in partnership with local indie developers, gaining real-world experience while contributing to actual game releases.

Learn About Our Partners

Learn From Active Developers

Our instructors aren't just teachers—they're practicing game developers with recent mobile releases and ongoing projects.

Sarah Chen, mobile game architecture instructor

Elena Kowalski

Senior Architecture Instructor

"Mobile game architecture isn't just about code—it's about understanding player behavior, device constraints, and business requirements. I teach students to think like both engineers and game designers."

Maria Santos, mobile game performance specialist

Astrid Bergström

Performance Optimization Specialist

"Every millisecond matters in mobile games. I help students understand profiling tools, memory management, and battery optimization techniques that can make or break a mobile title's success."

Program Investment

Comprehensive mobile game architecture education with flexible payment options. All programs include lifetime access to course materials and alumni network.

Foundation Track

$3,200

AUD per semester

  • Core architecture principles
  • Unity-focused curriculum
  • Mobile optimization basics
  • Individual project work
  • Industry mentor sessions
Learn More

Intensive Workshop

$850

AUD weekend intensive

  • Weekend format (16 hours)
  • Specific architecture topic
  • Hands-on coding sessions
  • Take-home project
  • Industry case study
Schedule Workshop
Mobile game performance testing and optimization tools interface

Advanced Performance Techniques

Move beyond basic optimization to understand advanced concepts like texture streaming, level-of-detail systems, and dynamic batching for mobile GPUs.

Our labs include real device testing across various Android and iOS models, teaching you to identify and solve performance bottlenecks that only appear on specific hardware configurations.

Project Portfolio Development

Every student graduates with a portfolio of mobile games showcasing different architectural approaches. You'll build everything from simple arcade games to complex multiplayer experiences.

Portfolio projects are designed to demonstrate specific technical skills that Australian game studios actively seek. Recent graduates have used their portfolio work to secure positions at major publishers and promising indie teams.

View Sample Projects
Student portfolio showcase displaying multiple mobile game projects