Mobile Game Architecture Mastery

Learn the engineering principles behind Australia's most successful mobile games through hands-on projects and real-world case studies

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Our Approach

Project-Based Learning That Actually Works

We don't teach theory in isolation. Every concept you learn gets applied immediately in real game projects. You'll build actual mobile games that demonstrate each architectural pattern.

  • Start with simple 2D mechanics, progress to complex 3D systems
  • Learn through building - not just watching tutorials
  • Debug real performance issues in mobile environments
  • Work with actual game studio codebases (anonymized)
  • Present your projects to industry professionals
Students collaborating on mobile game development projects using modern development tools and frameworks

Real Projects, Real Results

Meet Your Instructors

Learn from developers who've shipped games with millions of downloads. Our teaching team comes directly from Australia's top mobile game studios.

Kai Lindström, Senior Mobile Game Engineer

Kai Lindström

Lead Engineer

Sienna Thorne, Mobile Architecture Specialist

Sienna Thorne

Architecture Specialist

Emilio Varga, Performance Optimization Expert

Emilio Varga

Performance Expert

Zara Nikolaides, Mobile Game Systems Designer

Zara Nikolaides

Systems Designer

What Sets Us Apart

Most courses teach you frameworks. We teach you to think like a game architect - understanding the why behind every decision.

  • Small cohorts of 12 students maximum for personalized attention
  • Weekly one-on-one code reviews with industry mentors
  • Access to real mobile game performance data and metrics
  • Portfolio projects that showcase architectural thinking
  • Direct connections to hiring managers at Melbourne game studios
  • Continued support for six months after program completion

Your Learning Journey

The program runs for 16 weeks, with each phase building on practical skills you'll use immediately in your projects.

Weeks 1-4: Foundation Architecture

Master design patterns through building a complete 2D puzzle game. Learn MVC, Observer, and State patterns in Unity.

Weeks 5-8: Performance & Optimization

Debug real performance bottlenecks in mobile games. Profile memory usage, optimize rendering, and handle device limitations.

Weeks 9-12: Scalable Systems

Build multiplayer features, implement save systems, and create modular code that can grow with your game.

Weeks 13-16: Portfolio Project

Create your capstone mobile game that demonstrates everything you've learned. Present to a panel of industry professionals.

Next Cohort Starts September 2025

Applications open in June 2025. We're looking for developers with basic programming experience who want to specialize in mobile game architecture. Previous game development experience helpful but not required.

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