Building Tomorrow's Game Architects

Teaching mobile game development through real-world architecture principles

We started Uaxton because we noticed something missing in game development education. Too many courses focus on making games quickly, but not enough teach how to build games that can grow, scale, and succeed in the real world.

Our Story Started With a Problem

Back in 2018, I kept meeting talented developers who could build impressive prototypes but struggled when their games needed to handle thousands of users. They'd learned to code, but nobody taught them architecture.

Architecture isn't just about code—it's about understanding how systems work together when things get complicated.

So we decided to create something different. Not another "build your first game" course, but proper training in the fundamentals that matter when games become businesses. We focus on mobile because that's where most developers need these skills today.

Modern mobile game development workspace showing architectural planning
Stellan Björkström, Lead Mobile Architecture Instructor

Stellan Björkström

Lead Instructor

Spent 12 years building scalable mobile games at various studios. Now teaches architecture patterns that actually work in production environments.

Mobile-First Architecture

We teach architecture specifically designed for mobile constraints—battery life, memory limits, and network reliability.

  • Performance optimization for mobile hardware
  • Network architecture for unreliable connections
  • Memory management strategies
  • Cross-platform architecture patterns

Real-World Systems

Our curriculum comes from actual production experience, not theoretical examples.

  • Scalability patterns from successful games
  • Data architecture for user progression
  • Multiplayer synchronization strategies
  • Analytics and monetization integration

What We've Learned Along the Way

Seven years of teaching mobile game architecture has taught us what really matters in practical education

450+ Students Trained
85% Find Better Roles
12 Core Modules
6-9 Months Duration

Most of our students already know how to code. They come to us because they want to understand the bigger picture—how to design systems that won't break when games become popular.

View Our Program
Students working on mobile game architecture projects Mobile game architecture documentation and planning