Our Story Started With a Problem
Back in 2018, I kept meeting talented developers who could build impressive prototypes but struggled when their games needed to handle thousands of users. They'd learned to code, but nobody taught them architecture.
Architecture isn't just about code—it's about understanding how systems work together when things get complicated.
So we decided to create something different. Not another "build your first game" course, but proper training in the fundamentals that matter when games become businesses. We focus on mobile because that's where most developers need these skills today.